{u'username': u'Chaos Syren', u'hours': 0.1, u'products': 41, u'product_id': u'725280', u'page_order': 0, u'date': u'2017-12-17', u'text': u'This would not be acceptable as an entertainment even back in the day when these graphics were all there was to be had. No effort has been made to bring the player into any story or even entertain.', u'early_access': False, u'page': 1} {u'username': u'\u20ae\u029c\u1d07 W\u1d00\u0280\u1d1b\u1d0f\u0274', u'hours': 51.1, u'products': 769, u'product_id': u'328100', u'page_order': 0, u'date': u'2017-12-27', u'text': u'looks like a facebook game', u'early_access': False, u'page': 1} {u'username': u'hello?<', u'text': u'Better than Minecraft', u'hours': 14.6, u'date': u'2017-10-16', u'early_access': False, u'found_funny': 2, u'product_id': u'328100', u'page_order': 1, u'compensation': u'Product received for free', u'products': 2, u'page': 1} {u'username': u'Cyderine916', u'hours': 5.0, u'products': 64, u'product_id': u'35140', u'page_order': 0, u'date': u'2018-01-04', u'text': u'I love and idolized Batman and this game is Masterpiece for me.', u'early_access': False, u'page': 1} {u'username': u'DarklyThinking', u'text': u"Still worth playing in 2018.\nProbably my favorite batman game overall.\nIt lacks the open world aspect of its sequels but makes up for it with a condensed and tense story.\nGetting 100% of the trophies also didn't feel like a chore(which must be a first for me).", u'hours': 16.6, u'date': u'2018-01-04', u'early_access': False, u'user_id': u'76561198007483075', u'product_id': u'35140', u'page_order': 1, u'products': 577, u'page': 1} {u'username': u'Teef \U0001f40f', u'text': u'hey thanks for stealing my spritework', u'hours': 0.9, u'date': u'2017-12-03', u'early_access': False, u'found_funny': 1, u'product_id': u'725280', u'page_order': 1, u'products': 923, u'page': 1} {u'username': u'nd', u'text': u'endless rooms of some underground complex, blood, monsters, hallucinations - simple 3d fps horror game.\ncheap as hell :)', u'hours': 1.0, u'date': u'2017-11-28', u'early_access': False, u'found_funny': 1, u'product_id': u'725280', u'page_order': 2, u'products': 2759, u'page': 1} {u'username': u'Sneaky_Panda', u'hours': 0.6, u'products': 243, u'product_id': u'725280', u'page_order': 3, u'date': u'2017-11-27', u'text': u"If you take a discount - it's not a bad horror. For their money.", u'early_access': False, u'page': 1} {u'username': u'jimllfixitok', u'text': u"no sound. icons don't work. re-installed but no joy. played for a while but not the same without these items. checked forums but very little help available. been on their site but game not there ??? asked for refund", u'hours': 1.1, u'date': u'2017-10-16', u'early_access': False, u'user_id': u'76561197970402776', u'product_id': u'707610', u'page_order': 0, u'products': 729, u'page': 1} {u'username': u'Otomji', u'hours': 1.1, u'products': 399, u'product_id': u'707610', u'page_order': 1, u'date': u'2017-09-17', u'text': u'This bought back fond memories of playing Mahjong Games, had all the features mahjong games used to have, ran like a dream , has a good hint system, just like how it used to be, , really nice game.', u'early_access': False, u'page': 1} {u'username': u'Ariman1', u'hours': 13.2, u'products': 1386, u'product_id': u'328100', u'page_order': 2, u'date': u'2017-08-02', u'text': u'Addictive RPG ! Works fine on linux though it has a few minor bugs. I recommed it to turn-based rpg fans.', u'early_access': False, u'page': 1} {u'username': u'Rejutka Lupex', u'text': u'A nice game, but better not to get started.\nThe problem with this game isn\'t that it\'s bad, the problem is that it isn\'t explained. Maybe there was some tutorial at the beginning, but if so, I\'ve long since forgotten most of what they said.\nThere is no in-game help to explain how the details work - for example the damage mechanic. Obviously it depends on how many skulls you combine, but what else? Enemy armor probably, and some sort of multiplier? Sometimes it seems that the enemy is healing me and then attacking at the same time.\nI\'d like to say "give it a try" if you see it cheap, but I don\'t think it\'s worth it. It does have addictive qualities, and one wants to continue - but every time I start the game, I get frustrated within minutes.\nAlso, and this is a minor nitpick, it seems they only have ONE track for combat music. It\'s nice music, very eerie and fitting. But hearing it constantly is getting old fast.\nIf you want a nice match-3 game, try Gems of War instead. No story to speak of, but it\'s free.', u'hours': 3.8, u'date': u'2017-06-23', u'early_access': False, u'found_funny': 2, u'user_id': u'76561198060686749', u'product_id': u'328100', u'page_order': 3, u'products': 431, u'page': 1} {u'username': u'Phr0stY_D3mon', u'hours': 2.2, u'products': 1195, u'product_id': u'328100', u'page_order': 4, u'date': u'2017-05-30', u'text': u"Gunspell is an alternate take on the classic match-3 game that we see. It combines matching elements, along with different abilities and items that you need to defeat your opponent, even though the main focus is on matching tiles.\nPros:\n-Easy and enjoyable. Great if you want to take a break and just sit back and relax.\n-Has story elements to it, even though not the best story, it is somewhat enjoyable.\n-Unique matching and item/ability elements add to the experience of the game.\n-Has trading cards available\nCons:\n-Some issues regarding the porting of the game itself, as I've noticed some bugs and that present still\n-For R159 (~$12), the game feels overpriced\nThis is one of the better match-3 type games out there, but not worth full price. Get it on a sale if you enjoy these types of games.\n6/10", u'early_access': False, u'page': 1} {u'username': u'MR_SERENITY', u'text': u'aweosme game great story and some epic moments.\nand Kevin and Mark delivers the awesome voices as allways.', u'hours': 14.8, u'date': u'2018-01-03', u'early_access': False, u'user_id': u'76561198023491401', u'product_id': u'35140', u'page_order': 2, u'products': 147, u'page': 1} {u'username': u'Coby', u'hours': 8.9, u'products': 227, u'product_id': u'35140', u'page_order': 3, u'date': u'2018-01-03', u'text': u'Finished the game around 6 hours. Thats only the story and some collectables on the way. If it goes on sale for a couple of dollars why not pick it up. Nice start to the batman franchise.', u'early_access': False, u'page': 1} {u'username': u'Duha Nubie', u'hours': 11.3, u'products': 73, u'product_id': u'35140', u'page_order': 4, u'date': u'2018-01-03', u'text': u'first debut feel sweet', u'early_access': False, u'page': 1} {u'username': u'The Undead StalkeR', u'text': u'9/10\nEven after all these years. this game really feels like best introduction of BATMAN. all those supervillian encounters and finding riddles really give a great feel. just love it. <3', u'hours': 17.0, u'date': u'2018-01-03', u'early_access': False, u'user_id': u'76561198115331805', u'product_id': u'35140', u'page_order': 5, u'products': 87, u'page': 1} {u'username': u'Jordan!', u'hours': 0.3, u'products': 854, u'product_id': u'671270', u'page_order': 0, u'date': u'2017-10-09', u'text': u'Get a hat onto Uncle Moneybags.', u'early_access': False, u'page': 1} {u'username': u'Raptorz', u'hours': 0.3, u'products': 2786, u'product_id': u'671270', u'page_order': 1, u'date': u'2017-07-31', u'text': u"Pretty cool game, Gin can't get the achievement.", u'early_access': False, u'page': 1} {u'username': u'wasp99rock', u'text': u'THE WORST GAME I HAVE EVER PLAYED!!! JUST DONT GIVE MONEY FOR THIS!!!', u'hours': 0.3, u'date': u'2017-11-13', u'early_access': False, u'found_funny': 2, u'user_id': u'76561198159791799', u'product_id': u'725280', u'page_order': 4, u'products': 48, u'page': 1} {u'username': u'freakfantom', u'hours': 0.1, u'products': 1706, u'product_id': u'725280', u'page_order': 5, u'date': u'2017-11-12', u'text': u'\u041f\u0440\u0438\u043a\u043e\u043b\u044c\u043d\u0430\u044f \u0441\u0442\u0440\u0435\u043b\u044f\u043b\u043a\u0430. \u0412\u0437\u044f\u043b \u0434\u0435\u0448\u0435\u0432\u043e \u043d\u0430 \u0440\u0430\u0441\u043f\u0440\u043e\u0434\u0430\u0436\u0435.', u'early_access': False, u'page': 1} {u'username': u'Weaky1100', u'text': u'BADASS', u'hours': 1.3, u'date': u'2018-01-04', u'early_access': False, u'user_id': u'76561198048988003', u'product_id': u'350280', u'page_order': 0, u'products': 93, u'page': 1} {u'username': u'\u2620\U0001f409\u262fHeaDSh\u2368t\u262f\U0001f409\u2620', u'text': u'24 players world wide if it gets more player then i whould like to buy it again', u'hours': 0.8, u'date': u'2018-01-04', u'early_access': False, u'found_funny': 1, u'product_id': u'350280', u'page_order': 1, u'products': 341, u'page': 1} {u'username': u'DjCrimsonFox', u'hours': 3.7, u'products': 189, u'product_id': u'35600', u'page_order': 0, u'date': u'2017-10-05', u'text': u"A simple game, a mixture of point and click and professor layton light. Worth the 5 bucks for a few hours of fun if you really like puzzles. Otherwise wait for it to go on sale with how short the game experience can be if you're good with puzzles if you can get past the occasional vague directions.", u'early_access': False, u'page': 1} {u'username': u'tredain', u'hours': 8.4, u'products': 182, u'product_id': u'35600', u'page_order': 1, u'date': u'2017-07-26', u'text': u"Cute game with a decent length and some real brain benders. Cute art style and some nice silly humor. Hints could be a little more useful, couple puzzles had me pretty stumped without looking up the solutions but I've never been -amazing- at puzzle games either. If you like the style or liek brain teasers, definitely give it a whirl.", u'early_access': False, u'page': 1} {u'username': u'Kaelandros', u'hours': 1.5, u'products': 175, u'product_id': u'328100', u'page_order': 5, u'date': u'2017-04-26', u'text': u'me likey likey', u'early_access': False, u'page': 1} {u'username': u'9kfreemen', u'hours': 6.5, u'products': 1147, u'product_id': u'328100', u'page_order': 6, u'date': u'2017-04-20', u'text': u'Well, I\'m about 4 hours into the game, but I thought I\'d give my thoughts regarding some of the negative comments on this neat little game.\n1) "It\'s too easy." - For like the first three hours of play, yes, the game is ridiculously easy. You can sometimes beat a monster in 2-3 moves, and matches are over almost as soon as they begin. Chances are you won\'t even need to use any spells or items. Then suddenly, things get challenging. I wasn\'t able to defeat some dumb old ant in a cave, and then I realized I really started having to strategize more overall. The fun really begins then.\n2) "It\'s a freemium game ported into a regular one." - Yep, guilty as charged. Lots of unnecessary elements present to "keep you playing", and equipment falls apart very quickly, but...it hasn\'t been a game-breaker for me.\n3) "It\'s too expensive!" - Yes, wait for it to go on sale; I think there are other, better match-3 adventures to partake in if you\'re paying more than $10.\nAll that said, it scratches that Puzzle Quest itch when I need it (though I\'d recommend Hell Girls, Puzzle Kingdoms and a few others first). The art is pretty good, SFX and music are fine, story is "whatever" but who cares? I got this in a Bundle awhile back (at least I think I did), and I have no regrets. I\'ll be playing it through to the end.', u'early_access': False, u'page': 1} {u'username': u'Saint Aaron', u'text': u'They do a fantastic job of matching proper gearing outside of the puzzle with strategic planning in it. The only downfall is this is a straight port from the IOS. Nothing is new or added so you cant use the keyboard its STRICTLY MOUSE. The game can and will get repetitive causing it to just get boring after awhile.\nPros\nLots of weapons\nTons of ways to damage the enemy\nCons\nMouse only\nrepetitive to the point where it can get boring', u'hours': 1.3, u'date': u'2017-03-31', u'early_access': False, u'user_id': u'76561198011965365', u'product_id': u'328100', u'page_order': 7, u'compensation': u'Product received for free', u'products': 1689, u'page': 1} {u'username': u'Frogg E !!', u'text': u"I'm really glad you can play as a witch. There's not many games where you can play as a witch.\nThe music adds layers as you go down floors. That's a 10.\nIt sucks that this game has nearly no recognition, because it's well-made and well-designed, and the developer clearly put thousands of hours into making this work. That's Steam\u2122 for ya.", u'hours': 0.5, u'date': u'2017-12-30', u'early_access': False, u'user_id': u'76561197970122259', u'product_id': u'620900', u'page_order': 0, u'products': 156, u'page': 1} {u'username': u'Lxsd-', u'text': u'Witchinour is an awesome rogue-like. Faced paced, unforgiving and really fun to play.\n8/10', u'hours': 6.4, u'date': u'2017-11-04', u'early_access': False, u'user_id': u'76561197976623753', u'product_id': u'620900', u'page_order': 1, u'products': 88, u'page': 1} {u'username': u'The_Cpt_FROGGY', u'text': u'Somewhere on Zibylon:\n~~~~~~~~~~~~~~~~~~\nZibylon command centre . . . do you read me? I repeat, Zibylon command centre do you read me? Oh boy, we have lost contact with Zibylon - one of the most resourceful planets we\u2019ve colonized in space. We need to do something somewhere in Zibylon, and the only option I can think of is to send one of our drones to Zibylon to check it out!\nSomewhere on Zibylon is a third person (drone actually) / exploration / puzzle game where you take control of a smallish drone with the goal of recapturing all the stations and mines on the planet.\nThe game has several phases of play. The first one is the planet control, and this is where you\u2019ll start the game. In a nutshell, you\u2019ll see a rather dark planet and you\u2019ll be able to fly your drone, which is equipped with a light underneath. As you fly around the sphere, orange balls will appear. These balls will represent good places to mine which you can easily do with your drones. After collecting resources, you can go back to the main base (where you started) and craft new equipment (such as weapons), upgrade your hull and a few other options. You can also dismantle objects to extract important components which you cannot dig out of the ground at this point. I must admit I was stuck there for a while. My small tip for you is to gather a lots of debris to dismantle. You\u2019ll need to recapture mines and stations that will lead you to the next phase of the game; the puzzles. Another quick point . . . the enemies will have lasers, canons and also rockets placed around Zibylon, so make sure to equip your drone with weapons and hull upgrades in order to defeat them.\nIn the puzzle phase, you\u2019ll control another drone which you see on the third person view. Your goal is to figure out the puzzles and find the exit doors to clear the stage. There are around a dozen levels to clear; at the time of writing this review, I am about half way through the game. The puzzles are pretty much environmental puzzles. Your drone enters a room and you have to figure out what does what, and where to put or push objects or mechanisms to get to the exit door. You\u2019ll also have to be careful of enemy drones, and let me tell you, if they get you in their radar, you\u2019ll be gone in a flash! Then you\u2019ll have to restart the level, or on some occasions at a saved point, depending on the size of the stage you are in. Make sure to look everywhere as you might say to yourself on more than one occasion, \u201cWhat am I supposed to do?\u201d Every detail needs to be looked at, which can be frustrating at times. Your drone can pick up square boxes, too, and you can use them to lure enemy drones to different locations, but if there are any, you\u2019ll have to use stealth to go around them. Oh I nearly forgot, make sure to turn off the light!\nGraphically the game could have been a bit more polished, but it looks ok. In terms of the controls, they works well. I really enjoy the combination of phases of play; it\u2019s refreshing, especially if you get stuck somewhere in a puzzle for a while. I must say that some of the English translations could have been better.\nPositives:\n~~~~~~~~\n-\tChallenging puzzles\n-\tMining resources, craft items and upgrades to your drone\n-\tAchievements and trading cards\nNegatives:\n~~~~~~~~\n-\tNeeds to be a bit more polished\n-\tSome of the translation to English could be better\nI really enjoyed Somewhere on Zibylon, with its challenging puzzles, exploration, mining resources and craft items.\n7/10\n\nKey provided by developer/publisher for review purposes. Any opinions expressed are entirely my own!', u'hours': 7.8, u'date': u'2017-12-11', u'early_access': False, u'user_id': u'76561198003030375', u'product_id': u'631920', u'page_order': 0, u'compensation': u'Product received for free', u'products': 2217, u'page': 1} {u'username': u'Zazu/Ibl', u'text': u'Overall I find Shadows of Adam to be a great little RPG, which is very newbie friendly as well, but it could use a bit of polish.\nThe writing and humor could use some work, and I wish it turned more serious a bit earlier than it did, but it works just fine.\nIt has no random encounters. Instead it uses fixed static encounters (that respawn if you leave an area) that block the way forward and some of the treasure chests. It\'s a little bit on the easy side in my opinion, with the exception of one boss fight that apparently glitched on my side causing it to be a lot harder than it was supposed to be. One of the best combat features is that it actually requires the use of skills/spells instead of being simply "mash attack until I win".\nPlotwise it isn\'t a masterpiece, going with a "My dad shows up as a ghostly figure looking for help and we have to save him!" with some "There was a war 100 years ago and now we need to fix the thing that happened due to it." thrown in for good measure. As the game overall feels more aimed towards newer players (at least in my opinion) it\'s definitely not a bad plot as far as that goes. The pacing works really well too, it never bogs down too much with unnecessary dialogue or forced "side" activities.\nI did however run into a few bugs and glitches.I\'ll list the below, but do know that I have sent bug reports and videos to the developers who are looking into what caused them and they generally seem to have a good idea on how to fix most of them.\n- One boss glitched so that it did up to 8 attacks per turn instead of the 2 attacks per turn it\'s supposed to do, making it quite difficulty to beat.\n- One of my characters (Kellan) died at the end of a battle and ended up with negative HP which apparently made him immune to resurrection spells and items forcing me to reload the game.\n- Spoilers for the end of the game where I had one final glitch:\nAs I mentioned at the very start of the review it\'s a pretty great game, but could use some polish. But it\'s definitely not a bad way to spend 8-12 hours, especially not if you\'re just starting your RPG journey.', u'hours': 9.5, u'date': u'2017-12-28', u'early_access': False, u'user_id': u'76561197999294964', u'product_id': u'506510', u'page_order': 0, u'products': 418, u'page': 1} {u'username': u'Mono', u'text': u'A Charming game with colourful pixel graphics and a nice bit-tune soundtrack, simple but effective.', u'hours': 14.1, u'date': u'2017-12-27', u'early_access': False, u'user_id': u'76561198302364177', u'product_id': u'506510', u'page_order': 1, u'products': 54, u'page': 1} {u'username': u'Queasy Moan', u'hours': 16.4, u'products': 396, u'product_id': u'1840', u'page_order': 0, u'date': u'2018-01-04', u'text': u'im really \u2665\u2665\u2665\u2665\u2665\u2665 at it', u'early_access': False, u'page': 1} {u'username': u'ghoster gaming', u'hours': 0.2, u'products': 63, u'product_id': u'1840', u'page_order': 1, u'date': u'2018-01-04', u'text': u'its great for making animated source games and other games but it is hard to understand so i give it a no in the fact that its way too hard to understand but in genaral its a yes', u'early_access': False, u'page': 1} {u'username': u'Myantro', u'text': u"The intention was to smash through this game and get a quick & easy 100%. Fortunate for me though there were no achievement guides or walkthroughs for it as the demo is it's own game & not a section of the base game. Because of this I had to solve all the puzzles myself. Not being able to check the internet every time I got stuck & I've got to say I had a lot of fun with this one!\nSome of the fetch said item from across the map & bring to said location challenges/achievements were a little tedious. But apart from that controls worked well. At no point in the game did I find myself getting frustrated because my character wasn't responding correctly. The puzzles are challenging without being overly hard. And the game doesn't demand you get all Gold in Time Trials if you don't want too. Bronze is only required for a 100% & the Gold times are only there if Time Trials are your thing & YOU want to do them.\nNice open levels, a money & upgrade system, new gadgets every level, interesting puzzles & enemies to keep you on your toes. Give the demo a try not just because it is free but because it's fun as well!", u'hours': 8.8, u'date': u'2017-09-06', u'early_access': False, u'user_id': u'76561198067002281', u'product_id': u'431320', u'page_order': 0, u'products': 848, u'page': 1} {u'username': u'Kodyd194', u'text': u'Recourse Demo, overall it seemed pretty beefy for a demo. I think the game is neat, if you are into indie puzzle games, check it out.', u'hours': 5.0, u'date': u'2017-07-30', u'early_access': False, u'found_funny': 1, u'product_id': u'431320', u'page_order': 1, u'compensation': u'Product received for free', u'products': 181, u'page': 1} {u'username': u'Homunkolus', u'hours': 4.0, u'products': 147, u'product_id': u'745880', u'page_order': 0, u'date': u'2018-01-04', u'text': u"It's a Touhou game. And quite a good one.\nSpell cards are devious but you have a lot of choices in your playstyle and many methods to practice the hardest parts of the game. The first the stages are pretty easy compared to previous games. Last 3 stages are pretty tough though.\nSoundtrack is good but not my favourite so far.\nIf this is your first Touhou this is a godo choice. If this isnt your first one I bet you will buy it anyways the moment you get the money for it.", u'early_access': False, u'page': 1} {u'username': u'\u300eHatate Himekaidou\u300f', u'text': u'Support your local shrine maiden today!', u'hours': 16.1, u'date': u'2018-01-04', u'early_access': False, u'found_funny': 1, u'product_id': u'745880', u'page_order': 1, u'products': 603, u'page': 1} {u'username': u'xiodeni', u'hours': 18.4, u'products': 18, u'product_id': u'35140', u'page_order': 6, u'date': u'2018-01-03', u'text': u'I definitely recommend this game. I absolutely love it.', u'early_access': False, u'page': 1} {u'username': u'the_maker988', u'text': u'This game was way to linear for me, and compared to the others it is no where as good. For 5 dollars on the winter sale it is worth the moeny as is all of the other batman games', u'hours': 8.2, u'date': u'2018-01-02', u'early_access': False, u'user_id': u'76561198353396844', u'product_id': u'35140', u'page_order': 7, u'products': 18, u'page': 1} {u'username': u'Carned', u'hours': 9.3, u'products': 1056, u'product_id': u'35140', u'page_order': 8, u'date': u'2018-01-02', u'text': u'An excellently grounded Batman game designed around making the player feel like Batman and Batman alone, fantastic in all aspects.', u'early_access': False, u'page': 1} {u'username': u'Musk', u'hours': 9.5, u'products': 1172, u'product_id': u'35140', u'page_order': 9, u'date': u'2018-01-02', u'text': u'"The choke\'s on you!"\n- Joker', u'early_access': False, u'page': 1} {u'username': u'Mercury', u'text': u'First day; hated it impossible bye bye uninstall "never again" steam category in my library sugga.\nBoom week later i did it hehehjehhehehgipeslhfgvseikhnvglisubfhngol8;iahse vgoihusdvnovglbausedhjmfpavoliwsejr\'dfjawc;opis;f0pga8zbuoyng;ehoa8rivf\n10/10 i like achievement yummy', u'hours': 0.4, u'date': u'2017-07-16', u'early_access': False, u'found_funny': 1, u'product_id': u'671270', u'page_order': 2, u'products': 239, u'page': 1} {u'username': u'bendandy', u'text': u"You must buy this game. It's one of the best games out there. The gameplay is outstanding. i can't tell you how many times i wanted to play this game again and again.\nr8 8 out of 8 no h8 m8 would not hesit8 would definately stophat again.", u'hours': 0.2, u'date': u'2017-07-10', u'early_access': False, u'user_id': u'76561198197441842', u'product_id': u'671270', u'page_order': 3, u'products': 48, u'page': 1} {u'username': u'S0YxSauCe', u'hours': 0.3, u'products': 902, u'product_id': u'671270', u'page_order': 4, u'date': u'2017-07-10', u'text': u"Easy game. All you have to do is put the hat to the gentleman's head . Simple.", u'early_access': False, u'page': 1} {u'username': u'Wungle', u'text': u'almost like a puzzle.', u'hours': 7.6, u'date': u'2017-11-09', u'early_access': False, u'user_id': u'76561198073092169', u'product_id': u'365560', u'page_order': 0, u'products': 617, u'page': 1} {u'username': u'alexseferiades', u'text': u'Ridiculous RNG unit performance. Nothing worse than having your spearhead panzer division get bogged down against some low-strength infantry division. When you play as Germans the Allied units are nuts. When you play Allied, the German units suddenly perform as they should. Confusing and inconsistent. This is not the way that the game should be made more difficult. Would love more options for customization. Would also love force ratios to matter. Sometimes I will attack a regular unit with a full-strength 3 stack with combined arms incl elite units and I will get a bloody nose from a single defending unit with low combat capacity. BS is all I can say about that.', u'hours': 38.1, u'date': u'2017-10-22', u'early_access': False, u'found_funny': 1, u'product_id': u'365560', u'page_order': 1, u'products': 9, u'page': 1} {u'username': u'zovr', u'text': u'i dont know where to go', u'hours': 2.5, u'date': u'2018-01-03', u'early_access': False, u'user_id': u'76561198241244626', u'product_id': u'363520', u'page_order': 0, u'products': 23, u'page': 1} {u'username': u'Avpuli', u'text': u'If I enjoyed this kind of gaming I woul get a consol. Shallow consol game.', u'hours': 2.1, u'date': u'2017-11-26', u'early_access': False, u'user_id': u'76561198032237009', u'product_id': u'363520', u'page_order': 1, u'products': 74, u'page': 1} {u'username': u'Szudof', u'text': u'<23:32:55> "Pit": Hello, my name is dominik dis is my review\n<23:33:18> "Pit": I bought sudoku detektis in aukshon D\n<23:33:37> "Pit": I do nut understsnd dis game because it has numbers\n<23:33:46> "Pit": And i am bad at numbers\n<23:34:00> "Pit": Also it has balls and I was\u2665\u2665\u2665\u2665\u2665\u2665\u2665when I was 10\n<23:34:28> "Pit": ALSO: PROS!!!! fun game for family buy now VHS\n<23:34:31> "Jerzyk0002": gut boss\n<23:34:39> "Pit": LEave nice feedback, 5star and subscribed\n<23:34:44> "Pit": gut boss', u'hours': 0.2, u'date': u'2016-08-31', u'early_access': False, u'found_funny': 3, u'product_id': u'288690', u'page_order': 0, u'compensation': u'Product received for free', u'products': 155, u'page': 1} {u'username': u'Zyphrus', u'hours': 12.3, u'products': 6593, u'product_id': u'288690', u'page_order': 1, u'date': u'2015-10-16', u'text': u'Nice little sudoku game.', u'early_access': False, u'page': 1} {u'username': u'Mighty Typhoon', u'text': u'A great classic. I highly recommend this game to anyone who loves comics or superheroes.', u'hours': 2.5, u'date': u'2017-12-27', u'early_access': False, u'user_id': u'76561198017201038', u'product_id': u'8880', u'page_order': 0, u'products': 141, u'page': 1} {u'username': u'Zanakar', u'text': u'An old classic game that is a pure homage to even older comic books. Captures the "ZAP !" "POW !" "CRACK !"- style of those comic books perfectly regarding graphics style, characters and music. Too bad actual gameplay is such a confusing "real-time that can be paused any time"- mess, all the micro-management needed just doesn\'t suit the comic book style overall. Still very much worth it for those who remember "Silver Age" comic books... And those who want to know what makers of Bioshock games did before they became famous.', u'hours': 9.3, u'date': u'2017-11-26', u'early_access': False, u'user_id': u'76561197970573945', u'product_id': u'8880', u'page_order': 1, u'products': 527, u'page': 1} {u'username': u'Thermoskanne', u'text': u'Boring gameplay, annoying controls. Basically a mobile game that somehow made it to PC for whatever reasons.', u'hours': 0.1, u'date': u'2018-01-04', u'early_access': False, u'user_id': u'76561198412457638', u'product_id': u'308040', u'page_order': 0, u'products': 257, u'page': 1} {u'username': u'FromHell Fake 47', u'text': u'Nice.', u'hours': 4.5, u'date': u'2018-01-03', u'early_access': False, u'user_id': u'76561198420341739', u'product_id': u'308040', u'page_order': 1, u'products': 13, u'page': 1} {u'username': u'DrunkLore', u'text': u';/\nOverwatch?', u'hours': 1.6, u'date': u'2018-01-04', u'early_access': False, u'found_funny': 1, u'product_id': u'350280', u'page_order': 2, u'compensation': u'Product received for free', u'products': 120, u'page': 1} {u'username': u'Uncle-Noob', u'hours': 24.7, u'products': 37, u'product_id': u'350280', u'page_order': 3, u'date': u'2018-01-04', u'text': u'I really like this game, but no one plays it. :(\nSo while I give this game a positive review, it might not be worth your money simply because no one plays it.', u'early_access': False, u'page': 1} {u'username': u'burbarift', u'text': u'The characters are ugly. I do not like ugly things so this gets a thumb down.', u'hours': 0.5, u'date': u'2018-01-04', u'early_access': False, u'user_id': u'76561198046928319', u'product_id': u'350280', u'page_order': 4, u'products': 168, u'page': 1} {u'username': u'blue HoneyBadger', u'text': u'i expected a game that values "brain"; not a game that values speed of reaction. i was wrong', u'hours': 0.6, u'date': u'2017-06-28', u'early_access': False, u'user_id': u'76561198012070359', u'product_id': u'35600', u'page_order': 2, u'products': 248, u'page': 1} {u'username': u'Vonder', u'text': u'I like the art style and the idea but what a boring miserable excuse of a puzzle game. I had to force myself to finish this.', u'hours': 2.7, u'date': u'2017-04-15', u'early_access': False, u'user_id': u'76561198113497324', u'product_id': u'35600', u'page_order': 3, u'products': 264, u'page': 1} {u'username': u'ImBatnam', u'hours': 0.3, u'products': 614, u'product_id': u'35600', u'page_order': 4, u'date': u'2017-01-24', u'text': u"It has some good concepts in it. The puzzles can be quite fun and some of the dialogue is witty, however, you have to find the puzzles yourself by clicking on random objects. Each object will then trigger some dialogue. Basically, I just find the mechanic of constantly reading or skipping dialogue unenjoyable. I do however, see the appeal of the game, but it just isnt for me. I wish Steam had a better rating system. I'd probably give it a 6/10 as it could be quite enjoyable for many people. I just can't recommend a game where I'm constantly going through dialogue after the tutorial.\nTLDR: Good for people with patience to skip through dialogue. Not so fun if you just want to play the game.", u'early_access': False, u'page': 1} {u'username': u'Clintonio', u'hours': 0.6, u'products': 268, u'product_id': u'35600', u'page_order': 5, u'date': u'2016-09-16', u'text': u'The writing for this game is poor, the main character is depressing to experience, and the puzzles are really generic. I would very much not recommend this game.', u'early_access': False, u'page': 1} {u'username': u'squirtyhamflaps', u'hours': 0.2, u'products': 70, u'product_id': u'302390', u'page_order': 0, u'date': u'2017-12-08', u'text': u'This game is horrible.', u'early_access': False, u'page': 1} {u'username': u'Secchan', u'hours': 2.2, u'products': 109, u'product_id': u'302390', u'page_order': 1, u'date': u'2017-10-25', u'text': u"This game is a PC port of an old Playstation game. The game would've been good and I would've recommended it and given it a good review if it wasn't for the fact that it's full of bugs.", u'early_access': False, u'page': 1} {u'username': u'GozerGozerian', u'hours': 1.1, u'products': 75, u'product_id': u'448800', u'page_order': 0, u'date': u'2017-12-19', u'text': u'FEED YOUR HEAD.', u'early_access': False, u'page': 1} {u'username': u'Alex342213334', u'text': u"This game is interesting in it's lack of use of dialogue and it's unique puzzle solving aspects. worth a try if you like unique puzzles.", u'hours': 1.1, u'date': u'2017-11-09', u'early_access': False, u'user_id': u'76561198048007578', u'product_id': u'448800', u'page_order': 1, u'compensation': u'Product received for free', u'products': 166, u'page': 1} {u'username': u'dazed&confused', u'text': u'Another mobile game ported to pc. Not so polished and also on the expensive side.\nGet it on sale if you really like match-3 games, otherwise pass.', u'hours': 0.3, u'date': u'2017-03-27', u'early_access': False, u'product_id': u'328100', u'page_order': 8, u'compensation': u'Product received for free', u'products': 191, u'page': 1} {u'username': u'!Yoodiv', u'hours': 3.2, u'products': 2234, u'product_id': u'328100', u'page_order': 9, u'date': u'2017-03-25', u'text': u"Could have been a fun game very similar to Puzzle Quest, but it's got too many nags and IAP farming \u2665\u2665\u2665\u2665\u2665\u2665\u2665t.", u'early_access': False, u'page': 1} {u'username': u'merzbro_', u'text': u"Witchinour is a difficult twin-stick-spellcaster roguelike, cutely-ugly with chunky pixels and a bit-filled soundtrack. Others have already mentioned Nuclear Throne and Risk of Rain, of which elements of both are present \u2013 Witchinour essentially affixes a ROR-styled Time/Difficulty system to the NT overhead shooter thing. It\u2019s a move providing initiative to keep the pace up, play quickly and dangerously \u2013 especially once bosses get involved and no cover exists, and your evasive maneuvering will be seriously put to the test. Death comes quickly in this game, often from a single mistake.\nCombat-wise, it does take a bit of getting used to the spells & specials available, especially with a relative lack of information available. Different spells and specials unlock with play so you do get a chance to gradually try everything out, but you probably won\u2019t be winning any runs until you've picked a single character & spell set and stuck with it for hours. At this point I\u2019m finding it difficult to want to branch out beyond the Sniper character with Protection & Overcharge spells, but that\u2019s also because I think it\u2019s the fastest build.\nLevels are randomly generated and, for the most part, this works. On occasion, you\u2019ll be dropped in the middle of a mostly-open level surrounded by enemies & projectiles from all directions, and, well, in most cases, dead. Spells and specials tend to be instantaneous, lasting for a second or two at most, and the upgrades can seem a bit muted. There is a thrill to surviving this kind of thing, but it can also be deflating to finally reach a high level and be wiped out in an instant. To this effect, I wouldn\u2019t mind seeing more of an effect from the level-up upgrades, which might potentially help balance out some of the difficulty/character imbalances.\nMy main criticism is that the bosses can seem unbalanced and occasionally unfair, certainly at least until one has fought them enough times. In addition, some of the earlier levels seem to appear more frequently than others, which can make learning boss and enemy patterns somewhat challenging \u2013 and that\u2019s assuming once you finally get to the boss, it doesn\u2019t decide to repeat the wrong attack multiple times in a row, depleting your MP and/or HP stocks in a second. As of this review I have beaten the game a few times and, while very satisfying, it does occasionally feel like luck factors in on some boss fights. Stages 4 & 5 (Lab and Battlemage) are especially punishing in this regard; without any cover, the machine-gun spam of wall-reflecting bullets fills the screen nearly instantly, and even with the extra invincibility frames powerup it\u2019ll chew through a full HP bar in a second. As for the earlier stages, the Dragoon and Orc levels seem noticeably more difficult than the Archery and Ruins stages \u2013 I am unsure if the level selection is random or tied to your Alert level, but the difference in difficulty between these levels seems rather marked.\nI would like to give an appreciative nod to the soundtrack, as I\u2019m especially fond of how it subtly integrates itself while dialing in the intensity with the progression of levels. Each level starts off with a relatively minimal theme before a new layer of music is added with the progression of each floor \u2013 it\u2019s a nice touch, deceptively cute on the earlier levels but with some filthily intense distorted bits as the game gets harder.\nI like Witchinour quite a bit, but I\u2019m a glutton for this kind of punishment. The difficulty will undoubtedly ward off some, though much like Nuclear Throne, as you get faster and more confident in dealing with enemies, the waves of \u201cthis is impossible\u201d gradually subside. In any case, definitely one for the \u201cI want my games difficult\u201d set \u2013 there may be \u201cfuller\u201d games of this type, but the minimalism here cuts away any loose fat and leaves what matters: fun, fast-paced action that\u2019s certainly worth the five dollars if you don\u2019t mind getting slapped around a bit.", u'hours': 21.5, u'date': u'2017-09-13', u'early_access': False, u'found_funny': 1, u'user_id': u'76561198200398146', u'product_id': u'620900', u'page_order': 2, u'products': 314, u'page': 1} {u'username': u'LucaFox', u'text': u'Very, very good game. I love dungeon crawlers, roguelikes and light bullet hells (like Enter The Gungeon, or even a bit TBOI, even if I wouldn\'t call that "bullet hell"), and believe me: I\'m super picky with games. Like SUPERpicky. I browsed Steam games for DAYS (not kidding) in search of some great roguelikes/lites dungeon crawlers, and Witchinour is absolutely one of the bestest I could find!\nBelieve me, I have 126 games in library, I know how a good game looks like!\nLet\'s make the ol\' good pros/cons list.\nPros:\n- Surprisingly pleasing graphic. I like simple, retro pixelart, but that one is just capable of creating a great atmosphere. Again, I was in art since 2009, I know how good art choices look like, even when minimalist like in this case.\n- Challenging without being exaggerate or frustrating (haven\'t finished the game yet)\n- Well structured, pretty content (items, outfits...)\n- Well structured, higly recognizable enemies (that\'s something incredibly important in this kind of game)\n- Pretty, immersive maps\n- Immersive soundtracks (during the levels the same soundtrack "evolves", I liked it a lot)\n- Very simple but not bland or ripetitive. This is the kind of game you play 100+ hours\n- One guy said he didn\'t like the monitor-lines effect. Dev made them optional. That\'s a good guy.\nCons:\n- Dam! I love these little cute maps, but I can\'t read their names! The order in which you find the levels is partially randomized, making you find one type of level or another for the second level, for example. I love it but everytime I try to read the level name, it disappears. "Oh look, it\'s the Dragon ..." it disappear. I\'d love the level names to stay for a couple of seconds to read \'em, because I\'m really interested in these little details, they make the game even more immersive!\nConclusions: don\'t wait for the game to be in sale, for two reasons:\n1 The game is worth 5\u20ac, word of honor.\n2 The dev needs and DESERVE your support, if you like this kind of games. We should stop letting talent to die.\nBuy Witchinour and have fun. 10/10 recommended.', u'hours': 4.0, u'date': u'2017-09-11', u'early_access': False, u'found_funny': 1, u'user_id': u'76561198146674484', u'product_id': u'620900', u'page_order': 3, u'products': 136, u'page': 1} {u'username': u'CatCookieHearT', u'hours': 12.7, u'products': 211, u'product_id': u'620900', u'page_order': 4, u'date': u'2017-06-25', u'text': u'I really enjoy Witchinour.\nThe dev says it combines Nuclear Throne, Vampire of the Sands and Risk of Rain.\nHe\'s right ;D\nWitchinour combines gameplay from all three games and it\'s really hard to master. It\'s somehow more "minimalistic" but in a really good way. If you ever wanted to play a game which is similar to Nuclear Throne or other dungeon crawling shooters - Witchinour is the right game for you (with increased difficulty and some nice twists) ...and it\'s cheap.\nAlso it has cute 8-bit graphics and you\'re able to disable the scanlines if you don\'t like them.\nSome cons:\n- you can\'t play Witchinour in windowd mode (right now/ the option to change from fullscreen to windowd mode has to be implemented)\n- it\'s not yet playable on Windows 10 without compatibility mode (because Windows 10 sucks haha)\nI\'d like if Witchinour gets "bigger" in the future with more witches, spells, areas & mobs and (of course) mod support :p', u'early_access': False, u'page': 1} {u'username': u'EdenStarGazer', u'text': u"You play the game in 3rd person view as a small metal repair drone with 360 degree camera control & movement. Signals have been disrupted with the bases on our planet Zibylon, & you are sent to sort out the severed connections to the mechanical equipment on a dozen bases (+1 control Center 0) so you can restore power to the planet\u2019s operations. First, you have to take each base back from the alien drones that have taken them.\nThe only thing that was missing was aliens.... at least in the bio form. There seemed to be no biological life on Zibylon... just us drones. These indie space flicks often give that new world feel like when you opened your first comic book as a kid.\n\nThe puzzles are actually embedded within the framework of the mining mini-game & combat. You craft, upgrade, & fight to take over the bases on the planet. In each base are mechanical/ geometrical puzzles to solve. Puzzles build on previous puzzles.\nSomewhere on Zibylon is not a Space Cowboy/ Interplanetary Merchant game like Asteroid Bounty Hunter. The only real economy is the elements you mine. You are a lone space drone. To give an idea of where the game fits in with others in the space genre, since SOZ is such a unique game:\n-Puzzles comparable to Portal or The Turing Test in difficulty\n-The stealth reminds me a lot of the stealth puzzles in Stealth Inc, 2\n-Exploration & Mechanics like in Opus: The Day We Found Earth\n-Minimalistic Strategy similar to Rymdkapsel\n-Mining is somewhere between Planet Driller and Empyrion, with Planet Driller being extremely simple & rather dull, and Empyrion being a complex & deeply satisfying space mining sim.\nBut, what makes SOZ unique is the complete lack of hand-holding throughout the game. You are given a strategic user interface between the planet view and the hangar. Within the crafting and Outfitting, you are allowed to think for yourself and explore your options, much in the way of Paradox games. This is in contrast to the Civilization series where you have a turn by turn framework and are guided through. The crafting, outfitting, and solving the puzzles all require you to think and plan in much the same way as when you are using a diagram to assemble a new bike, or build something.\nNo edges have obvious highlighting, arrows, or other artificial directing devices. It looks realistic like irl.\nThe puzzles stations are varied, and can be captured out of order, though they increase in difficulty. The combat has a light-weight depth to it. You are given good control & a variety of weapons & parts to fight with, but the combat is not really what I would consider complex. You are either prepared with enough armor & firepower or you lose the fight. Puzzles include warp speed devices, lasers, & myriads of gravity defying spheres, particles, tubes, & generators.\nI enjoyed the mechanical feel. I'm not sure if it would have the same effect without the spectral music & fx. A depth to the atmosphere created by addition of fog, subtraction of light. The ambient soundtrack is lovely. I really enjoyed the music in the game.\n*Combat is an exciting part of the game, much-needed break from the puzzles.\n*A variety of lasers, turrets, and stealth are employed.\n*Puzzles are challenging & require you to look for details, follow wiring paths, evade lasers, use stealth.\n*You can dismantle the debris to extract more valuable resources, such as plutonium spheres, needed to craft weapons.\n*You are able to go on recon without installed weapons or combat hull to preserve valuable resources.\n*Time in game is adequate \u2013 I have 16 hours in online play, as well as another 8 or so off-line hours.\n*Quite Linear story line. I solved Level 4, before 3 & 5 to unlock Plasmatron build parts, then didn\u2019t have the research unlocked to build until I completed 3 anyways, for example.\n*Some elements are minimalist, as with the mining there is no depletion of materials in the \u201cmines.\u201d You can mine the same 2 spots back & forth all day long (any 2 spots on the planet yield the same elements mostly.)\n*No real depth to the damage taken. You do have a numerical value to your hull strength. You do buy better hulls & amplifiers to compensate.\n*Needs hotkeys for mine buttons etc. rather than mousing the buttons.\n*Collision/ Clipping produces some pretty awesome geometrical configurations. I\u2019m not sure this could be avoided with the 360 degree nature of camera controls you are given to operate the drone, and the constraint of the tight spaces you find yourself in. It does not seem to hamper the presentation of the game though.\n*Not as polished as a top tier game. Some sentence construction seems slightly atypical for native English speakers. The Blender favicon appears on the launch tab instead of the game favicon. Those are the only 2 nitpicky things that really stuck out in my mind.\nNote: I received a free review copy of the game, for an honest review from Good Games Giveaways & Reviews. I only accept games I feel I can give a positive review. Since SOZ is definitely my genre of game, I jumped at the offer of the one key available. The game far exceeded my expectations.", u'hours': 16.8, u'date': u'2017-10-10', u'early_access': False, u'product_id': u'631920', u'page_order': 1, u'compensation': u'Product received for free', u'products': 1044, u'page': 1} {u'username': u'noisspb', u'text': u'There are many interesting puzzles and I LOVE PUZZLES!\n10/10\nDisclaimer: you need to be smart to enjoy this game.', u'hours': 2.1, u'date': u'2017-10-05', u'early_access': False, u'found_funny': 1, u'user_id': u'76561198412097691', u'product_id': u'631920', u'page_order': 2, u'products': 51, u'page': 1} {u'username': u'Duustal', u'hours': 1.8, u'products': 87, u'product_id': u'631920', u'page_order': 3, u'date': u'2017-09-30', u'text': u'Experience the atmosphere of cold space playing as a repair drone or fight against alien forces in Planet Control mode. Unique crafting system, upgradable base and spaceship. Very nice game!', u'early_access': False, u'page': 1} {u'username': u'tukkek', u'hours': 0.3, u'products': 34, u'product_id': u'506510', u'page_order': 2, u'date': u'2017-12-27', u'text': u"Do yourself a favor and go play an actual classic JRPG in your favorite retro gaming platform instead of Shadows of Adam. This game doesn't compare to the best old titles on anything: art, music, controls, battle system, level design, you name it...\nIs it fair comparing an indie game to the best games made two decades ago, like your Final Fantasies, Breath of Fires and Phantasy Stars? It probably isn't. On the other hand, when all this game is doing is trying to be a throwback to that 8 bit and 16 bit era of gaming, there's really nothing else you could compare it to (except maybe other games that go for that retro JRPG vibe like Undertale but I'm not even going to start comparing this bland game to an effing masterpiece like Undertale).", u'early_access': False, u'page': 1} {u'username': u'Aureus', u'hours': 13.2, u'products': 260, u'product_id': u'506510', u'page_order': 3, u'date': u'2017-12-26', u'text': u'Let\'s start with a very important statement: Shadows of Adam is a recreation of jRPGs from the 90\'s. It\'s not a simple love letter and it\'s definitely not filled with lazy references to older games. It stands on its own and it\'s clear that the developers put a lot of effort in understanding how the classic jRPGs were made, what was their structure, tone and topics. I\'m not sure if it was the goal, but the story itself very uses a lot of ideas described in "The Hero With A Thousand Faces", what only highlights the fact that there\'s a lot of good, old but tested and working ideas.\nThe writing is both the greatest quality and the main problem of this game. The story is overall great, characters have interesting personalities and the dialogues aren\'t boring, even though they\'re not fascinating. At first I was weary that the game will be focused on chasing some boring element-related macguffins, like many of the older games, but the writer smoothly used it as a disguise for some interesting and creative ideas.\nHowever, similar to games such as Final Fantasy VI (III in USA), the comedy put in the game doesn\'t work that well. There\'s a ton of bad puns, childish squabbles between two of the main characters and a lot of moments that don\'t feel natural in the game\'s rhythm. Too often it feels as if the game is looking for comic reliefs, even though it never really needs them and sometimes has a great pieces of comedy writing in it. I don\'t understand why did we need so many childish, even clownish characters. I don\'t mind making one of the main villains a complete goofball and I don\'t want to say that the comedy in the game was inexcusable, just pushed a bit too much.\nAlso, I hate how the characters keep having dialogue lines as "..." / "(name)..." / "I guess..." and so on. God damn it stop. Please stop.\nWriting aside, the game has quite interesting battles though I wish there would be an automatic victory option, like in "Ara Fell", since some of them are a bit repetitive - as turn-based battles tend to be. Sound effects are great and graphics, including battle animations, are beautiful, but the majority of the music, even though loops well, is forgettable and deserves an improvement. Some parts of the game introduce puzzle elements, but the camera makes it difficult to predict where the character can actually walk through. Many times I was surprised that a large corridor was blocked because it was "in the middle" of two tiles, while in other times the character was walking at tiny edges like a ballerina.\nOverall, a great game. Not without problems, but they stay in the shadows and some of them may be completely unrelatable to you. If you don\'t like retro-jRPGs, this one won\'t really change your mind, but if you wish they could be available in their former glory on your Steam, this one is a great option.', u'early_access': False, u'page': 1} {u'username': u'dragon_blade', u'hours': 18.5, u'products': 730, u'product_id': u'506510', u'page_order': 4, u'date': u'2017-12-23', u'text': u"Definitly worth a purchess i'd also reccomend buying it at full price and the dlc as well not just on sale as there is plenty game here to keep you entertained. My only gripe with the game is stupid sliding block puzzles even in triple a games i never liked them mainly because i over think for a saloution and end up trying to solve it for hours.\nWith that out of the way . This is a classic 2d turn based rpg with a small twist. instead of magic points each character has the same ammount of ap at 100% spells are rated by percent as well. One move will be something like 15% to use while another will take 45% ect .\nI like this as it adds a layer of stradegy of when tto use certaning skill and you can't just spam ultima like you can in final fantasy games. Ap also recovers every turn so if you happen to be low on it you can wither defend or just normally attack to recover it,\nThere is not a sound track i did not like in the game pretty much every track i found my self humming along to especially the earth cave music which pulled on my nostalgia strings a little. It's composed by Tyler mire so go show him some love.\n\nOver one youtube i am currently working on a playthrough for the game so to see some gameplay footage be sure to check that out if your interested", u'early_access': False, u'page': 1} {u'username': u'Mr. Scout', u'text': u'Really great if you want to make 3D posters or avatars for your profile!\nI highly reccomend!', u'hours': 1.1, u'date': u'2018-01-04', u'early_access': False, u'user_id': u'76561198166460066', u'product_id': u'1840', u'page_order': 2, u'products': 5, u'page': 1} {u'username': u'Dan', u'hours': 422.1, u'products': 12, u'product_id': u'1840', u'page_order': 3, u'date': u'2018-01-04', u'text': u'Amazing movie-making tool! Could be less buggy and laggy though', u'early_access': False, u'page': 1} {u'username': u'rampage1209', u'text': u'WAY PAST COOL', u'hours': 34.8, u'date': u'2018-01-04', u'early_access': False, u'user_id': u'76561198080474371', u'product_id': u'1840', u'page_order': 4, u'products': 3, u'page': 1} {u'username': u'Nathan Drake', u'hours': 75.0, u'products': 5, u'product_id': u'1840', u'page_order': 5, u'date': u'2018-01-04', u'text': u'SFM is really good for animating but I wish it would be updated since the jungle inferno maps and models are not imported in it yet. I love using this to make posters, movies, etc. I also wish it was more simple to import custom music. But overal I would say "easy to learn hard to master".', u'early_access': False, u'page': 1} {u'username': u'Trucidar', u'text': u'Extremely fun puzzle game with an insane amount of potential. You will be pleasantly surprised by this. This demo has levels that are entirely different and unique from the main game.', u'hours': 1.3, u'date': u'2016-12-10', u'early_access': False, u'product_id': u'431320', u'page_order': 2, u'compensation': u'Product received for free', u'products': 2636, u'page': 1} {u'username': u'WindySilver', u'hours': 11.2, u'products': 75, u'product_id': u'431320', u'page_order': 3, u'date': u'2016-06-04', u'text': u'Edit: Having a good laptop for gaming now, I\'ve been able to play this. Recourse is a quite heavy game, even though I could run this on a laptop with a dual-core processor although cooling issues (or that I suspect) kept me from progressing; I\'ve thought of testing if I could find a certain bottleneck like, I dunno, RAM or the integrated GPU or something else, something tangible that I could see and identify as a possible cause for the problem, but since I don\'t use the old craptop anymore, I haven\'t had the exact chance for that.\nDisclaimer: I\'m writing this review partly with the full version in mind, so my experiences with it influence this review, e.g. when I compare the demo and the full game.\nAnyways, Recourse as a game is very great; it\'s one of my favourites so far. For the keyboard + mouse configuration, controls are smooth and working. I also like that players are able to switch between 1st person and 3rd person views as they like, so those who prefer either can choose and not be bound to whatever the developers have chosen.\nWhen it comes to the story, it\'s mostly covered by the conversations between Sleet, who\'s your player character, and Floe as you progress through levels, but it works since it not only gives you information on what has happened, but also builds up what kind of characters Sleet and Floe are. The demo\'s story starts rather differently from that of full version\'s but the setting is same: you find yourself from an unknown place and proceed to find out where you are and why. Like it\'s said in the description, this demo is a standalone game, and in my experience it\'s the perfect way to see how well Recourse runs on your machine and at which settings; there is a fair amount graphic settings to adjust. The demo also lets you get inside what kind of a game Recourse is, allowing the player to see if they like it, so I recommend anyone who\'s interested in the game to try it out. It\'s free, after all, and also small in size so it won\'t take up that much space. The developer\'s Youtube channel also has videos on Recourse, I recommend to check them out too.\nIn the gameplay, there are three different kinds of stages: Puzzle stages, Wave Rush stages and Payload stages. Puzzle stages, as can be suspected from the name, are progressed by solving puzzles with a variety of mechanics, and I have enjoyed them; they are not too difficult to repel beginners, I never found them too easy to bore me, especially since certain opened doors etc. remain open after finishing the stage and thus don\'t force the player to redo them when returning to the stage later. Later on in the game and especially when looking for question marks and achievements such as easter eggs they do challenge as the player learns to use what they have.\nWave Rush levels are about fighting enemies known as failbots and gather failbot drives to open up doors in the stage and exchange for waves that can be used for upgrades for Floe. Just like Puzzle levels and Payload levels, these levels also have question marks to be found to use for upgrades.\nIn Payload levels, you escort a wagon through its route while erasing obstacles from its way and beating failbots, thus earning failbot chips that need to be deposited into the wagon before the time runs out and the wagon closes up for the rest of the stage - more time can be acquired on the stage, so there is space for exploring the stage to find question marks and exploring. Any chips deposited into the wagon are carried out of the level to be used for upgrades.\nTL;DR: I haven\'t tried out co-op nor controllers, so those are for other players to tell. However, for what I\'ve experienced, I have nothing to complain about the except that it requires quite a quite powerful computer to play it with a decent FPS on high settings. The story is interesting and well executed, gameplay is smooth and movement free, and the game looks great and pleasant, plus the colors are colorblind-friendly. In addition to that all, the game doesn\'t take much space and is thus fast to download. The demo is perfect for testing the game before choosing to buy it. :)\nPros:\n-Nice idea\n-Works well\n-The colors are pleasant and nothing hurts my eyes + colorblind-friendliness\n-Nice puzzles that make the player use their brains\n-Intriguing story that is executed well via the conversations\n-The main characters are very good\n-Smooth controls\n-Small file size\n-A lot to see and find\n-In my own experience the developers have been active and helpful on Steam\'s discussions on Recourse\n-The possibility to switch between 1st person and 3rd person views\nCons:\n-It\'s a heavy game for the hardware\nOld text: "I haven\'t played this much, not even to the end of the first level, because my laptop\'s cooling sucks and can\'t handle this for even 10 minutes without the whole laptop heating up so badly that it starts to lag at 3 to 5 FPS. Seriously, I\'m perfectly fine with 10 to 18 FPS I usually have with medium settings (I could get it to something like 20 FPS when I lowered the resolution), but when the voice starts lagging too, it\'s the end of playing, no can do. Just as the requirement of Quad-Core processor may suggest, this is a very heavy game (but I can easily run this on my dual-core processor *lol* the only problem is the crappy cooling and it\'s troubling everywhere). Anyhow, I do like this a lot, this is a great game."', u'early_access': False, u'page': 1} {u'username': u'hungryghost01', u'text': u'Crash to Desktop Better have a really good pc', u'hours': 0.2, u'date': u'2016-03-30', u'early_access': False, u'found_funny': 2, u'user_id': u'76561198026371013', u'product_id': u'431320', u'page_order': 4, u'products': 85, u'page': 1} {u'username': u'ShardKS', u'text': u'Just Tohou', u'hours': 4.9, u'date': u'2018-01-04', u'early_access': False, u'user_id': u'76561198333111760', u'product_id': u'745880', u'page_order': 2, u'products': 2, u'page': 1} {u'username': u'Muffin', u'hours': 0.9, u'products': 33, u'product_id': u'745880', u'page_order': 3, u'date': u'2018-01-04', u'text': u"After playing Touhou for a while it's nice to throw some money at ZUN.", u'early_access': False, u'page': 1} {u'username': u'jrk123k', u'hours': 1.2, u'products': 6706, u'product_id': u'745880', u'page_order': 4, u'date': u'2018-01-03', u'text': u'Seeing this on the Steam store made my Christmas wish come true.', u'early_access': False, u'page': 1} {u'username': u'Psymon_Metzen', u'text': u"... Not very long into the game, but I gave each difficulty a good try and managed to make it a somewhat fair distance. For those of you looking to buy this game, consider the following a fair idea of the various difficulties:\nEasy Mode - A wonderful experience that gives you a relatively good idea of the kind of game you're getting into. Welcome to the kiddie pool.\nNormal Mode - Long story short, we're going to indiscriminately (and likely with due enjoyment) push you off of the five meter diving platform.\nHard Mode - Rather than push you off the diving platform, we're going to let you ready yourself for this, then trip you at the last minute.\nLunatic Mode - We decided not to trip you at the platform. We've decided, instead, to just push you down the stairs that brought you up to this platform.", u'hours': 0.3, u'date': u'2018-01-03', u'early_access': False, u'user_id': u'76561198129743915', u'product_id': u'745880', u'page_order': 5, u'products': 77, u'page': 1} {u'username': u'Bushi Neko', u'text': u'It is worth watching. Its not a great film. But it is not one you will fire up and walk away in disgust. Another of the slightly above B movie fare, while not by leaps and bounds, the acting is good, the story is good. Sure, it wont ever be on the list of high end cult films, or a must see of our time.. but it wont leave you wishing you had never seen it. I give it high regards for a new story also. Has some silly moments, and a few what the heck? Mostly around how the fictional air force functions.. but nothing to drive you away unless your so OCD you cant suspend some minor issues for a few moments in time....', u'hours': 10.7, u'date': u'2017-01-25', u'early_access': False, u'user_id': u'76561198104089191', u'product_id': u'450230', u'page_order': 0, u'products': 266, u'page': 1} {u'username': u'Devil Azite', u'text': u'Putting a hat on your head has disasterous repercussions.', u'hours': 0.1, u'date': u'2017-07-09', u'early_access': False, u'found_funny': 1, u'product_id': u'671270', u'page_order': 5, u'compensation': u'Product received for free', u'products': 548, u'page': 1} {u'username': u'RavyMarkCsgoforest.com', u'hours': 0.1, u'products': 1, u'product_id': u'671270', u'page_order': 6, u'date': u'2017-07-05', u'text': u'Like This Game Not Bad Good', u'early_access': False, u'page': 1} {u'username': u'HvardzZ', u'text': u'I like the music', u'hours': 655.3, u'date': u'2017-07-05', u'early_access': False, u'found_funny': 1, u'user_id': u'76561198124471411', u'product_id': u'671270', u'page_order': 7, u'products': 151, u'page': 1} {u'username': u'\u2605Spoder Man\u2605\u2122', u'hours': 9.0, u'products': 52, u'product_id': u'365560', u'page_order': 2, u'date': u'2017-04-16', u'text': u'A Very Strategic Game :D', u'early_access': False, u'page': 1} {u'username': u'seandunnevt', u'text': u"Won all three of the main axis starts easily, ai is weak and axis has it too easy imo. Haven't tried the allied campaign yet but it doesn't seem that appealing.", u'hours': 3.9, u'date': u'2017-04-04', u'early_access': False, u'user_id': u'76561198138706113', u'product_id': u'365560', u'page_order': 3, u'products': 28, u'page': 1} {u'username': u'Duncan', u'text': u'Nice simple game. Old school area movement boardgame feel.', u'hours': 163.9, u'date': u'2017-03-29', u'early_access': False, u'user_id': u'76561198031832483', u'product_id': u'365560', u'page_order': 4, u'products': 204, u'page': 1} {u'username': u'=\u2728SC00P\u2728=', u'text': u"Very nice game!\nThe devs made an effort to document and visualize the events which occurred during the battle of the bulge. I am not an in-depth expert of WW2 battles but I think all divisions which participated are there like numerous SS Panzer Divisions or American Airborne Divisions. Whenever a new day starts you will receive a briefing with detailed information like supply situation, arty range and, for example, summaries of what happened in the actual battle of the bulge that specific day. You will read about little european towns like malmedy and the divisions involved, what happened there and then see it on your battle map which is pretty cool and immersive!\nTo talk about the game itself, BotB does NOT have a persistent campaign but many little scenarios which is probably something most people need to know considering that games like Panzer Corps or Order of Battle do have them!\nGame mechanics or its rules are a bit hard to get used to like when you move an infantry division without moving the tank division which is also on the same tile. Your tank division won't be able to move for the entire day which made me a tad angry the first few times or when the RnG is simply not in your favor.. However, considering that it was all about time and speed in the battle of the bulge I started to dig some of the more 'unusual' rules after a while..\nIt is not unfair, though! Even when I lost my first attempt on the 'Reach the River Meuse' mission with the germans, the second time I won even with way more unsatisfactory dice rolls. The AI suddenly started to panic once it realized that my entire arsenal of tanks was popping up in the center and apparently didn't know if my plan was to go to bastogne or to the meuse so it kinda tried to defend both which allowed me to reach the northern tile adjacent to the meuse..\nSo yea, keep in mind that this is not a triple A experience for 9.99$. It's a sexy little strategy game for WW2 buffs ; )", u'hours': 2.4, u'date': u'2017-03-11', u'early_access': False, u'user_id': u'76561198031597791', u'product_id': u'365560', u'page_order': 5, u'products': 128, u'page': 1} {u'username': u'ConaN', u'hours': 33.1, u'products': 198, u'product_id': u'363520', u'page_order': 2, u'date': u'2017-11-18', u'text': u'+ the dialogues are sometimes amusing\n+ no crashes\n+ music & art\n- everything levels with you, so you are always weak sort of (respawns will be level adjusted)\n- the unlocking of parts is either super easy or super frustrating\n- while you can lots of different goliaths, dont expect to find any good combinations that arent obvious\n- tedious quests, the dialogues are fun sometimes, but the rest is boring\n- lots different ressources for crafting tons of things you get anyway from loot or vendors, pointless\n- the overwhelming feeling that the game could have been much better\n- the ending', u'early_access': False, u'page': 1} {u'username': u'linkgenesis', u'hours': 1.0, u'products': 415, u'product_id': u'363520', u'page_order': 3, u'date': u'2017-10-23', u'text': u'It\'s clear from the first moment you hit escape and are greeted with the xbox controllers silhouette that this was designed to use a controller. It is crystallized the moment you begin trying to play with a mouse and keyboard that you chose wrong.\nI like the ambition of this game, build, destroy, build kept me in the monster hunter franchise for several generations after all. But, I need more polish. The controls, regardless of peripheral of choice, are not precise enough and the give and take of combat is not enjoyable. The wealth of potential add ons that stretch out before me were indeed enticing and I did, briefly, want to unlock all the "experiments" to keep my Goliath thoroughly beastly, but I also saw the slog ahead. The wearying combat, the shoehorned dialogue, and the downright tedium of collecting crashed upon me like a wave and I closed the game.\nPerhaps with a bit of work the menus and inventory might be less laborious, a more streamlined methodology of sorting, building, placing, upgrading would go a long way toward removing my hesitation at progressing. Characters that don\'t very mysteriously know everything and throw blatant old jokes in blatant old ways might engross me enough to over look the flaws.\nI think this game would benefit from overhauling the combat and maybe changing the perspective to a tighter third person or even a first person and switching the system of teleporting between "islands" or "worlds" or "crumbs" or whatever and make it a nice large open-ish world that could really show of the speed of some of the goliaths. A nice set piece for you to dominate with your ingenuity and change with your determination.\ntl;dr take a chance while it\'s on sale, but if you want an engaging experience this isn\'t it.', u'early_access': False, u'page': 1} {u'username': u'Redeemed', u'text': u'Weak story, weak characters, monotonous gameplay with no soul. The only reason to play seems to be to upgrade your Goliath so you can enjoy more monotonous gameplay.', u'hours': 6.7, u'date': u'2017-10-22', u'early_access': False, u'user_id': u'76561198075138125', u'product_id': u'363520', u'page_order': 4, u'products': 235, u'page': 1} {u'username': u'MrNinjaSquirrel', u'hours': 1.2, u'products': 1720, u'product_id': u'288690', u'page_order': 2, u'date': u'2014-12-17', u'text': u'"It\'s like Sudoku, but as a ball!"\nI have to imagine there was some sort of brainstorming exercise at Witan Entertainment one day, and some intern threw out the above idea and everyone ran with it. And, well, it definitely IS Sudoku stretched out across a globe but that\'s really all it is and the new viewing angle doesn\'t serve any purpose but to make it harder to read the board. It doesn\'t change the game to be anything but a sloppier version of this already well established thing. The abundance of hand holding also becomes rather annoying, as though it\'s great for those new to Sudoku there\'s no way to disable it as far as I could find, and it basically becomes this catch all safety net where you can just try combinations until they turn gold and lock in place signally that you got it right.\nThere\'s a story (of course there\'s a story, why wouldn\'t there be in a Sudoku game?) but I\'m pretty sure I\'d have a more enjoyable time reading over the Clue instructions a couple dozen times than listening to these odd, clay-like mannequins reciting tired murder mystery cliches and making banal small talk. When the best part of your game is that one of your character seems to be wearing a wig made of Cheetos then you\'ve pretty much left me at rock bottom trying to cling to anything that\'s even remotely amusing.\nI used to think that it was pretty impossible to screw up a Sudoku game. Sudoku is such a well understood - thing - that there\'s not really much more for you to do but make the pen and paper logic puzzle digital. But Sudokuball is that first time for everything. It\'s presentation is unnecessarily tedious to decipher, low resolution, allows no space for writing down potential numbers, and forces you to use some obnoxious Sudoku training wheels. It managed to make me kind of hate Sudoku, a game I\'ve loved for years but in this form left me reaching desperately for my coffee table book or any of the dozens and dozens of better video game adaptions. That\'s pretty bad any way you slice it.', u'early_access': False, u'page': 1}